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The grudge game
The grudge game





An established horror writer, Bergantino has worked with everyone from Clive Barker, to M Night Shyamalan, to Neil Gaiman, and is currently hard at work on Techland’s upcoming Dying Light 2.Īccording to Bergantino, the most important elements of pacing to focus on were, “things as simple varying the lengths of chapters, to alternating tones from scary to emotional to humorous, to going from more expositional sections of the game to more action-driven sequences and back.” He notes that the puzzles in Re:Turn not only vary in difficulty, form, and scope, but also in terms of where they appear in the story, how they are woven into the wider narrative, and which section of the game’s train - in both the past and present - they occupy.

the grudge game

“It started with addressing pacing the way you’d do with any story,” Re:Turn writer David Bergantino explains. It moves forward at a snail’s pace, and therefore sustains a faint but ever-present degree of suspense. There are no jump scares, from what I played, nor any overtly gory aesthetics designed to pull screams without substance. As with most horror, however, things quickly take a turn for the worst, and Saki somehow ends up on a dilapidated train stationed in a mysterious forest.īut this is not as generically stereotypical as it might seem - the train itself exists in two alternate realities, or timelines, which directly affect one another, and is surrounded by massive, amphibious eyes, and a monster that looks a bit like the animated version of Bloodborne’s Cleric Beast.

the grudge game

Based on classic Japanese horror films, it sees a young girl, Saki, go on an ostensibly ordinary camping trip with her friends. Re:Turn – One Way Trip is an upcoming horror indie boasting a retro, pixel art aesthetic.

the grudge game the grudge game

Re:Turn – One Way Trip is an upcoming horror game written by David Bergantino, inspired by The Grudge’s looks and Spielberg’s sounds.







The grudge game